Individually , these items cost $42
Udpate : a bonus Texture set added .
Build your own 3D Walls :) .
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Clean geometry with High quality textures and Zero UV stretching .
a quick and simple preview at : https://youtu.be/1fy91jEd0S0
Low poly Building components 3D Model for game assets.
Note : the origin (pivot) of the Doors and window are matched with frames (Doors Frame and Window Frame) in the walls .So you can fit them to the correct location Simply by using the snap tool ( snap to vertex) .
Sets :
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Window A + A Material + A Textures set
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Window B + A Material + B Textures set
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GlassB + B Material + B Textures set
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Door B + B Material + B Textures set
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Door C + C Material + C Textures set
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Wall A + A Material + A Textures set
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Wall B + B Material + B Textures set
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Wall C + C Material + C Textures set
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Wall D + D Material + D Textures set
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Wall E + E Material + E Textures set
Note:
- the door can fit to each wall
- All wall sets are matched and made for the same purpose (All meshes are the same with different names )
- x9 Texture Sets
- For walls... With 9 diffrent variation ( 9 Meshes for Each sets )
- Transformations are At 0.0.0 (scene origin)
- you can import each meshes individually or all together .
Objects :
- S _WindowA _GB _01 (With Glass Type B)
Flat Version
- S _WallX _a _01
- S _WallX _b _01
- S _WallX _Small _01
For custom door and window
- S _WallX _Door _01
- S _WallX _Window _01
Curved Version
- S _WallX _CrvL _01
- S _WallX _CrvR _01
Cornners
- S _WallX _corL _01
- S _WallX _corR _01
Materials Name :
- M _Wall _X _01
- M _Door _X _01
- M _Window _X _01
Textures : 4096x4096 PNG
- T _Wall _X _01 _Base_Color
- T _Wall _X _01 _Normal _DirectX
- T _Wall _X _01 _Roughness
- T _Wall _X _01 _Mixed _AO
- T _Wall _X _01 _Metallic
- T _Wall _X _01 _Height
X = Set type (A or B or C)
3D Formats :
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Unreal engine asset (UE4) Separated files
- 3ds Max 2015
- Maya
- FBX 2015 (Please Contact for other Versions ) + Separated files
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OBJ (.obj, .mtl) Separated files
- 3DS Separated files
Importing:
- Importing process is not always perfect in any cases (Because there are too many softwares with different standard for each one) so it needs to do some adjustment.
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First Copy/Paste the Textures to a folder beside the scene file . Rename the Folder to Textures
- If this did not work ... Then Copy/Paste the Textures beside the scene file . (Same Folder)
For unreal engine 4 AssetJust Copy and Paste Content Files in to the Content Folder .
Also There is SCI-FI version of this colletion at :
If you need help... please send me a message :).
Low Poly construction components 3d model.