Individually , these items cost $42
Build your own 3D Walls :) .
a quick and simple preview at :
Low poly Building components 3D Model for game assets.
Note : the origin (pivot) of the Doors and window are matched with frames (Doors Frame and Window Frame) in the walls .
So you can fit them to the correct location Simply by using the snap tool ( snap to vertex) .
Window A + A Material + A Textures set
Window B + A Material + B Textures set
GlassB + B Material + B Textures set
Door B + B Material + B Textures set
Door C + C Material + C Textures set
Wall A + A Material + A Textures set
Wall B + B Material + B Textures set
Wall C + C Material + C Textures set
Wall D + D Material + D Textures set
Wall E + E Material + E Textures set
- the door can fit to each wall
- All wall sets are matched and made for the same purpose (All meshes are the same with different names )
- x9 Texture Sets
- For walls... With 9 diffrent variation ( 9 Meshes for Each sets )
- Transformations are At 0.0.0 (scene origin)
- you can import each meshes individually or all together .
- S _WindowA _GB _01 (With Glass Type B)
- S _WallX _a _01
- S _WallX _b _01
- S _WallX _Small _01
For custom door and window
- S _WallX _Door _01
- S _WallX _Window _01
- S _WallX _CrvL _01
- S _WallX _CrvR _01
- S _WallX _corL _01
- S _WallX _corR _01
Materials Name :
- M _Wall _X _01
- M _Door _X _01
- M _Window _X _01
Textures : 4096x4096 PNG
- T _Wall _X _01 _Base_Color
- T _Wall _X _01 _Normal _DirectX
- T _Wall _X _01 _Roughness
- T _Wall _X _01 _Mixed _AO
- T _Wall _X _01 _Metallic
- T _Wall _X _01 _Height
X = Set type (A or B or C)
3D Formats :
Unreal engine asset (UE4) Separated files
- 3ds Max 2015
- FBX 2015 (Please Contact for other Versions ) + Separated files
OBJ (.obj, .mtl) Separated files
- 3DS Separated files
- Importing process is not always perfect in any cases (Because there are too many softwares with different standard for each one) so it needs to do some adjustment.
First Copy/Paste the Textures to a folder beside the scene file . Rename the Folder to Textures
- If this did not work ... Then Copy/Paste the Textures beside the scene file . (Same Folder)
For unreal engine 4 Asset
Just Copy and Paste Content Files in to the Content Folder .
Also There is SCI-FI version of this colletion at :
If you need help... please send me a message :).
Low Poly construction components 3d model.