HELMET 3D model

The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects3
Editable mesh3
Objects with duplicate names0
Hidden objects0
Objects with non-100% scale3
Objects with Default names1
Objects without materials0
Animated objects0
Groups0
Scene bounding box size ( X / Y / Z )322.58 cm / 422.73 cm / 405.3 cm
Renderer NameDefault Scanline Renderer
Type of lightingNo lighting
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object nameObject type
Box01Editable Mesh
Object01Editable Mesh
Object03Editable Mesh
Texture files and paths
Textures1
Unique texture names1
Relative texture paths0
Absolute texture paths1
Names of absolute texture paths used in the scene (sample of up to 20 objects)
Absolute texture paths
C:/Program Files/Autodesk/3ds Max 2009/maps/ArchMat/
Names of missing textures used in the scene (sample of up to 20 objects)
Missing textures
Concrete.Cast-In-Place.Exposed Aggregate.Fine.jpg
Textures
Materials
Materials2
Default material names2
Names of materials used in scene (sample of up to 20 objects)
Material nameMaterial typeNumber of textures
01 - DefaultStandard1
02 - DefaultStandard0
Geometry
Polygons1,451
Triangles11,672
Vertices5,980
3-sided polygons0
4-sided polygons1,419
5 and more-sided polygons32
Layers
Number of layers1
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in sceneNumber of objects in layer
03
Viewport Screenshots

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Available formats
    Native
  • 3ds Max 2011 (.max) 580 KB
    Version: 2011, Renderer: Default (Scanline) 2011
  • Exchange
  • 3D Studio (.3ds) (Contact for availability) -
  • Autodesk FBX (.fbx) (Contact for availability) -
  • OBJ (.obj, .mtl) (Contact for availability) -
  • Stereolithography (.stl) (Contact for availability) -
More details
  • Publish date2014-04-03
  • Model ID#65308
  • Animated No
  • Rigged No
  • VR / AR / Low-poly No
  • PBR No
  • Geometry Polygon mesh
  • Polygons 0
  • Vertices -
  • Textures No
  • Materials Yes
  • UV Mapping No
  • Unwrapped UVs Non-overlapping
  • Plugins used No