Gilette mach 3 razor CAD model 3D model

3d model was created with moi3d 2.0 CAD modeler.I tried to create almost every detail I saw,while holding the real razor from gillette I own.I couldn't create every part accurately so I improvised some details on my own.Most of the objects I named them,but there are also parts which aren't named.I couldn't union or group some objects,cause maybe you will want it to tweak it.There is also the mechanism which divides razor from the handle and also there is the part which pulls inside while shawing the beard.Everything was created from surfaces including the logo.I added also 3d model with lwo file,which was exported as ngons.I checked out the object in lightwave version 7 and everything looks fine.Enjoy my product.

lightwave file polys:12743 pointcount:32017

obj file verts: 31953 polys: 36658

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    Gilette mach 3 razor CAD model
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    Editorial License
    The product can only be used in an editorial manner (educational, non-commercializable<br/> personal project, in newsworthy and of public interest events) and may not be used for any<br/> commercial, promotional, or merchandising purposes.<br/> <a href='/pages/terms-and-conditions#general-terms-of-licensing' rel='nofollow' target='_blank'>Read more</a>
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    3D model formats
    • Rhinoceros 3D rhino 5 (.3dm)3 MB
    • Lightwave version 7 (.lwo, .lw, .lws)1.05 MB
    • IGES (.ige, .igs, .iges)4.33 MB
    • OBJ (.obj, .mtl) (2 files)-
    • 3D Studio (.3ds) -
    • Autodesk FBX (.fbx) -
    • Stereolithography (.stl) -
    3D model details
    • Publish date2018-03-03
    • Model ID#861132
    • Animated
    • Rigged
    • VR / AR / Low-poly
    • PBR
    • Geometry Nurbs
    • Polygons 0
    • Vertices -
    • Textures
    • Materials
    • UV Mapping
    • Unwrapped UVs
    • Plugins used