DESCRIPTION

This digital asset represents a meticulously crafted 3D model of a dirty key. Designed to capture the nuances of age and wear, this model conveys the essence of a key that has seen extensive use, with textures and materials that emphasize its gritty, worn appearance. The model is highly suitable for various digital applications where realism and attention to detail are paramount.

Technical Specifications:

Model Type: Dirty KeyMedia Type: Digital Asset - 3D ModelGeometry: The geometry of this model is a carefully optimized combination of quads and triangles, designed to maintain a balance between visual detail and computational efficiency.Polygon Count: 3,253 polygonsVertex Count: 4,190 verticesTextures and Materials:

Textures: The model features high-quality, realistic textures that simulate the appearance of a dirty, well-used key. These textures bring out the subtleties of grime, rust, and surface imperfections, contributing to a lifelike representation.Materials: Various materials have been applied to accurately replicate the key's metal surface, including the effects of oxidation, dirt accumulation, and wear over time. These materials are finely tuned to ensure that the model reflects light and interacts with its environment in a realistic manner.Animation and Rigging:

Rigged: This model is not rigged, meaning it does not include an internal bone structure for posing or animation.Animated: The model does not come with any pre-defined animations, making it ideal for static visualizations or as a non-animated asset in a larger scene.UV Mapping:

UV Mapped: Comprehensive UV mapping has been employed to ensure that the textures are applied seamlessly across the model's geometry. This meticulous mapping enhances the model’s appearance by ensuring that the dirt and wear patterns align perfectly with the key’s structure.Use Cases:

This 3D dirty key model is versatile and can be used in a variety of professional settings, including but not limited to:

3D Rendering: Perfect for creating high-quality visualizations in scenarios requiring a sense of age, history, or neglect, such as abandoned environments, historical reconstructions, or gritty urban scenes.Game Development: Ideal for use in video games, particularly in genres like horror, adventure, or mystery, where realistic, atmospheric props are essential.Simulation: Suitable for simulations that require realistic representations of objects subjected to long-term use or harsh environments.Virtual Reality (VR) and Augmented Reality (AR): Can be used in VR and AR applications to enhance immersive experiences, particularly in settings that demand high levels of realism and attention to detail.Education and Training: A valuable asset for teaching and training in 3D modeling, particularly in the context of creating and texturing aged or weathered objects.

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Dirty Key 3D Model Low-poly 3D model

Royalty Free License
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File formats
STL
Stereolithography | 2 files<br />File Size: 110 MB
OBJ
OBJ | 2 files<br />File Size: 110 MB
ABC
Alembic | 2 files<br />File Size: 110 MB
BLEND
Blender | 2 files<br />File Size: 110 MB
DAE
Collada | 3 files<br />File Size: 164 MB
FBX
Autodesk FBX | 2 files<br />File Size: 110 MB
GLTF
glTF | 2 files<br />File Size: 110 MB
PLY
Ply | 2 files<br />File Size: 110 MB
3DS
3D Studio<br />File Size: 54.8 MB
TEXTURES
Textures | 2 files<br />File Size: 110 MB
AC
AC3D <br />File Size: 54.8 MB
OTHER
Other<br />File Size: 54.8 MB
Verified by CGTrader
Verified models are of higher quality as they have
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
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- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
3255 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 4190 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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