Christmas gnomes

Christmas gnomes 3D model

Description

Dimensions: Grandpa: X: 145, Y: 125, Z: 242

Grandma: X: 143 , Y: 124 , Z: 227

Polys: 87512

Verts: 87531

Objects: 7

Splines: 3

The hair is made by Hair and Fur as separate objects using existing splines․ Hair and Fur villi without splines on the main object․ To display, turn on the Hair and Fur modifierThere are separate objects for hair and splines of three types in obj files․

How to import into a new scene with obj files so that everything works correctly?

1.Import the object, import splines, don't forget to check the box next to Shapes/Lines when importing splines ․

  1. Apply the Hair and Fur modifier on the object

3․ In the Hair and Fur modifier, in the Tools tab, select Recomb From Splines andselect spline for this object ․ Hair and Fur settings will be detailed in the preview archive․

Dwarf textures 4k․ (x2) BaseColor,Normal(opengl),Roughness,Height ․ Accessories 2k․ all on one canvas BaseColor,Normal(opengl),Roughness,Metallic,OpacityThe turbosmooth modifier was not used․

For correct display: System Units Setup - MillimetersRendering > Effects > Hair and Fur > Hair > geometry

Robinson17
Robinson172025-04-23 23:52:25 UTC
Cool work....
Item rating
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Christmas gnomes
$8.00
 
Royalty Free License 
Christmas gnomes
$8.00
 
Royalty Free License 
Response 63% in 5.5h
3D Modeling
Animating
Grooming
Lighting
Low-poly Modeling
PBR modeling
Post Production
Rendering
Rigging
Skinning
Texturing
UV mapping

3D Model formats

Format limitations
  • Autodesk 3ds Max (.max) (2 files)126 MBVersion: 2014Renderer: Corona 6
  • OBJ (.obj, .mtl) (2 files)126 MB

3D Model details

  • Ready for 3D Printing
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 87,512
  • Vertices 87,531
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Publish date2022-12-24
  • Model ID#3776492
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