DESCRIPTION

Highly realistic and detailed 3D model of an antique regulator style pendulum wall clock.

Originally modeled in 3ds Max and rendered with V-Ray.
OBJ version is provided for compatibility with other packages.

The model is built to real-world scale with cm as units.
Real-world dimensions: approx. 40cm x 20cm x 100cm

All parts are properly named and logically grouped.
Clean, quad-only topology - ready for subdivision. Relevant parts are carefully UV-mapped.
All materials are set up for use within a linear workflow. Model is ready to render, just put it into your scene.

Textures used:
7 maps of varying resolutions (512-2k), including
2k tileable diffuse map and
2k tileable reflectivity/bump map for the wood
2k diffuse map for the clock face

Notes:
Polycount is for subdivision level 0.
Scene contains only the model with materials - no cameras, lights etc.
OBJ version is the unsmoothed control mesh with UVs, you have to recreate the materials in your 3D application using the provided maps.
Pivots are adjusted for easy animation of hands, pendulum and door (Max version).

REVIEWS & COMMENTS

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kj
kj3987Buyer of this model
This user has purchased this specific model
Update: After my initial review, the seller provided a ready-to-use Blender 4.4 version, which fixed all of the issues I had with scale, pivots, and materials. That was very helpful and much appreciated. Original review: For this kind of price I expected a lot more ... First of all the positives: The modeling quality is very good. The topology is great and it has lots of detail. From a distance it looks like this model would be great for close-up renders that need a lot of detail. And then come the negative parts: I haven't tried this in 3ds Max so maybe everything is fine there, but when I imported this into Blender the scale was completely off. Also everything was connected into one mesh, so there was no grouping or labeling as the owner said and no separate pivots. Okay, not a big deal — those things can be fixed relatively easily. Then I tried importing the original textures and I realized that it doesn’t have baked PBR maps, just one tileable wood texture (diffuse + roughness) and then a couple of image textures for details. That means if you want different materials (like the gold parts), you have to manually select those vertices, assign them the materials, and repeat that for every separate material. And it gets better, because the entire model isn’t even correctly UV mapped. So if you want to use PBR materials for other parts of the model (like the gold and silver parts for better realism), then you have to do all of that yourself. I assume the owner used basic metallic shaders for their renders, so UVs weren’t a problem there. Just something to look out for if you need more control and need this to be photorealistic. Out of the blue, this model definitely isn’t ready for photorealistic close-up renders and it still requires a lot of cleanup and retouching. Maybe I misunderstood, but it seemed like this model should be ready for photorealistic renders and even close-ups. As of now I am very disappointed with the quality (especially the materials, or lack thereof) this offered. It certainly isn’t worth that high price tag. Still, I assume many of these problems are fixed if you use 3ds Max, but for everyone else it doesn’t seem worth it at all.
rj
rjh71Buyer of this model
This user has purchased this specific model
Exceptionally beautiful clock.
un
unvirCommunity member
This user is part of the CGTrader community
Wow! Nice!
yungchuang
yungchuangCommunity member
This user is part of the CGTrader community
Nice!
Romaneus
RomaneusCommunity member
This user is part of the CGTrader community
Good job!
arturodi
arturodiCommunity member
This user is part of the CGTrader community
Beautiful and detailed!
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Antique Pendulum Wall Clock 3D model

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File formats
OBJ
OBJ<br />File Size: 4 MB
MAX
Autodesk 3ds Max | 2 files<br />Version: 2011 - Renderer: V-Ray 2<br />Version: 2014 - Renderer: V-Ray 2<br />File Size: 9.41 MB
JPG
JPG | 4 files<br />Version: 2011<br />File Size: 19.3 MB
BLEND
Blender | 2 files<br />Version: 4 - Renderer: Cycles<br />File Size: 11.7 MB
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3D Features
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PBR
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Subdivision ready
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49659 polygons
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/ 63750 vertices
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