Game ready wood mug(create in Maya,Zbrush,Substance Painter,Unfold3D,Blender) If possible, I can make textures with a higher resolution and no water texture.(at extra charge) [ GENERAL ]
UV unwrapped
Mesh object centered in the scene (0,0,0 for X/Y/Z)
Mesh scales and rotation set to 1,1,1 and 0,0,0 respectively
Includes Formats FBX
There is one object on the scene itself
[ GEOMETRY ]
[ TEXTURE ] 2x-pack texture: 1024px [PBR] 1 pack stylized:
2 pack base wood:
[Unreal Engine] 1 pack base wood
2 pack stylized
[Unity] 1 pack base wood
2 pack stylized
Texel Density 1024px/7.778px/cm