
anticrizus
Thanks Enamulroni!
Description
Laddle vintage 3d model. 4K PBR pipeline textures, Game Ready model.
Ladle.blend (Native)
Meshes:
SM_Ladle_LOW.fbx (poly: 14066; vert: 14068);
SM_Ladle_HI.fbx (poly: 288026; vert: 144022);
Ladle.obj
Textures:
T_Ladle_AO.png (ambient occlusion map)
T_Ladle_D.png (diffuse map)
T_Ladle_N.png (normal map)
T_Ladle_PBR.png (in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)
T_Ladle_R.png (roughness map)
T_Ladle_M.png (metalness map)