In this collection, I uploaded 7 types of metal cup in same dimension and internal struture.
UV unwrap: Fully manual, no smart UV, no UV overlapping, stretch UV
Dimension: 70 x 70 x 75 mm
2K textures: Diffuse, Metalness, Roughness, Normal. Material were baked in texture maps already. Cup with dark wood material was used 4K textures
Software to create textures: Blender, GIMP.
Rendering points of view: Good to render in close distance and all points of view.
Model building process: mostly by loop tool, not by modifying default object in Blender
Other info: Verified with Kodama, please see attached image for more detail
Avaiable formats: glb, obj, fbx. FBX file ( no embed textures), image textures, HDRI textures are in zip files.
Disclaimer: Not all of shading materials were made by myself. Please see attached image to find the place where I learned to make shading material. I am just the one who bake textures to low poly