DESCRIPTION

This meticulously crafted 3D model is optimized for high-performance rendering and real-time implementation. It features 40,941 triangles, offering a balanced polygon count for detailed visuals while maintaining performance efficiency for diverse use cases.

Textures & MaterialsThe model is enriched with high-resolution 4K textures (4096x4096) to ensure photorealistic fidelity across multiple platforms. Included texture maps are:

Base Color – Captures the model’s authentic surface color and tone.

Mask Map – Optimized for PBR workflows, encapsulating AO, Roughness, and Metallic in a single compact channel.

Normal Map – Provides fine surface detail without increasing mesh complexity.

These textures adhere to industry standards and are suitable for both offline rendering engines and real-time applications like Unity and Unreal Engine.

Key ApplicationsThis model is tailored for integration into various digital environments, making it highly versatile for:

Architectural Visualization (Archviz) – Delivers stunning visual realism for interior and exterior design showcases.

VR/AR Solutions – Lightweight enough for immersive experiences, ensuring optimized performance without compromising quality.

Game Development – Designed to fit within modern game pipelines, suitable for both AAA and indie projects.

CGI & Animation – Ready for cinematic rendering with clean geometry and physically accurate materials.

Optional Customization DetailsTo enhance flexibility and adapt to project-specific pipelines, the following additional details can be included upon request:

File Formats: Available in FBX, OBJ, and other commonly used formats for compatibility with most 3D platforms and game engines.

UV Mapping: Model is fully UV-unwrapped with non-overlapping islands, ensuring seamless texture application and compatibility with baking workflows.

Level of Detail (LOD): LOD versions can be created for performance scaling in real-time environments.

Custom Texture Variants: Option to provide alternate texture sets for color variations, weathering, or branding use-cases.

Material Setup: Configurable materials available for Unreal Engine (UE5 Material Instances) or Unity (URP/HDRP shaders).

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Swing Sofa Low-poly 3D model

Royalty Free License (no AI)
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Native file format
BLEND
Size: 2.68 MB
Exchange formats
FBX
Autodesk FBX<br />File Size: 1.01 MB
GLTF
glTF<br />File Size: 35.7 MB
PNG
PNG<br />File Size: 64.3 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
21165 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 20590 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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