3D Sofa Model Created in Autodesk Maya & Textured in Substance Painter
This realistic 3D sofa model is expertly crafted using Autodesk Maya for modeling and Substance Painter for detailed texturing. The model is available in both FBX and OBJ file formats, making it versatile for use across various 3D software and rendering platforms.
Key Features:High-Quality Modeling: The sofa is modeled with intricate details, including realistic upholstery folds, cushions, and armrests. The geometry is clean and optimized for performance, ensuring smooth rendering and minimal polygon count without compromising visual quality.
Texturing in Substance Painter: The sofa features high-definition textures created in Substance Painter, including fabric textures with realistic wrinkles, leather or wood finishes for the frame, and a detailed bump map for added realism. Textures include diffuse, normal, roughness, and specular maps.
Versatile Formats: Available in FBX and OBJ formats, allowing for easy integration into various 3D software, game engines, and rendering applications.
Customizable Materials: The texture files are easily adjustable, enabling you to change the color, texture, and finish to suit your project’s needs.
Realistic Detailing: The sofa’s cushions, fabric folds, and overall form are designed to provide a high level of realism, making it perfect for use in architectural visualizations, product renders, interior design scenes, and game development.
Optimized for Real-Time Rendering: The model is optimized for both offline and real-time render engines like Unreal Engine and Unity, with a balance of high detail and performance.