Padding on 4k texture - 16 px.
SM-Bronze-Lamp-With-Ring-1 - 2049 polygon
SM-Bronze-Chandelier-Max-With-Mini - 9517 polygon (2 material max and mini chandelier)
SM-Bronze-Chandelier-Max - 5965 polygon
SM-Bronze-Chandelier-Mini - 3552 polygon
SM-Bronze-Wall-Lamp - 797 polygon
SM-Bronze-Light-Generator - 3056 polygon
SM-Flower-Lamp - 3005 polygon
SM-Flower-Obelisk - 4613 polygon
SM-Flower-Chandelier-1 - 19004 polygon (material for chandelier and material for hanging lamps)
SM-Flower-Hanging-Lamp - 981 polygon
SM-Flower-Floor-Wall-Lamp - 2118 polygon
model content:
asset include 10 archives:
1 acrhive - unreal project(you can see description on ue4 site) (for install, transfer the folder to Content in your project)
1 archive unity asset(you can see description on unity site) (for install, transfer the folder to Assets in your project)
8 archives of models, example archive of Bronze-lamp.rar :
Folder - Bronze-lamp-fbx.rar - suitable for ue4 and unity
Folder - Bronze-lamp-ue4-texture(Png-4k-8bit) : Color, Emissive, Emissive-2, Emissive-3, Emissive-4, Roughness, Metall, Normal, Opacity - Example of naming: (T-Bronze-lamp-Emissive-2)
Folder - Bronze-lamp-unity-texture(Tga-4k-8bit) : Albedo, Emissive, Emissive-2, Emissive-3, Emissive-4, Normal, SpecularSmoothness, Opacity - Example of naming: (T-Bronze-lamp-Albedo)
Folder - Bronze-lamp-All-texture(Png-4k-8bit) : Color, Diffuse, Emissive, Emissive-2, Emissive-3, Emissive-4, Roughness, Glossiness, Metall, Specular, Normal, Opacity - Example of naming: (T-Bronze-lamp-Roughness)
Folder - Bronze-lamp-obj
Bronze-lamp-max-2013.max
Bronze-lamp-blender.blend