ANTIQUE BRASS LANTERN KEROSENE OIL VINTAGE LAMP LIGHT CLASSIC

ANTIQUE BRASS LANTERN KEROSENE OIL VINTAGE LAMP LIGHT CLASSIC 3D model

Description

The model contains the most popular formats:

  1. 3DS MAX: *.max
  2. Blender: *.blend
  3. Rhinoceros: *.3dm
  4. SketchUp: *.skp
  5. Wavefront OBJ: *.obj *.mtl (Multi Format)
  6. FBX: *.fbx (Multi Format)
  7. STEP: *.step *.stp (NURBS)
  8. IGES: *.iges *.igs (NURBS)
  9. ACIS: *.sat (NURBS)
  10. 3DS MAX all ver.: *.3ds (Multi Format)
  11. Stereolithography: *.stl
  12. AutoCAD: *.dwg
  • Each file was checked for opening and full content by the model.
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  • Renders Are made in Luxion Keyshot
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Sincerely Your, SURF3DMORE INFORMATION ABOUT 3D MODELS :A kerosene lamp (also known as a paraffin lamp in some countries) is a type of lighting device that uses kerosene as a fuel. Kerosene lamps have a wick or mantle as light source, protected by a glass chimney or globe; lamps may be used on a table, or hand-held lanterns may be used for portable lighting. Like oil lamps, they are useful for lighting without electricity, such as in regions without rural electrification, in electrified areas during power outages, at campsites, and on boats. There are three types of kerosene lamp: flat-wick, central-draft (tubular round wick), and mantle lamp. Kerosene lanterns meant for portable use have a flat wick and are made in dead-flame, hot-blast, and cold-blast variants.

Pressurized kerosene lamps use a gas mantle; these are known as Petromax, Tilley lamps, or Coleman lamps, among other manufacturers. They produce more light per unit of fuel than wick-type lamps, but are more complex and expensive in construction and more complex to operate. A hand-pump pressurizes air, which forces liquid fuel from a reservoir into a gas chamber. Vapor from the chamber burns, heating a mantle to incandescence and also providing heat.

Kerosene lamps are widely used for lighting in rural areas of Africa and Asia, where electricity is not distributed or is too costly. As of 2005, kerosene and other fuel-based illumination methods consume an estimated 77 billion litres (20 billion US gallons) of fuel per year, equivalent to 8.0 million gigajoules (1.3 million barrels of oil equivalent) per day.[1][2] This is comparable to annual U.S. jet-fuel consumption of 76 billion litres (20 billion US gallons) per year.[3][improper synthesis?]

HistoryIn 1813, John Tilley invented the hydro-pneumatic blowpipe.[4] In 1818, William Henry Tilley, gas fitters, was manufacturing gas lamps in Stoke Newington.[5]

In 1846, Abraham Pineo Gesner invented a substitute for whale oil for lighting, distilled from coal. Later made from petroleum, kerosene became a popular lighting fuel. Modern and most popular versions of the paraffin lamp were later constructed by Polish inventor and pharmacist Ignacy Łukasiewicz, in Lviv in 1853.[6][7][8][9] It was a significant improvement over lamps designed to burn vegetable or sperm oil.

In 1914, the Coleman Lantern pressure lamp was introduced by the Coleman Company.[10][11][12]

In 1919, Tilley High-Pressure Gas Company started using kerosene as a fuel for lamps.[13]

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ANTIQUE BRASS LANTERN KEROSENE OIL VINTAGE LAMP LIGHT CLASSIC
$9.80
 
Royalty Free License 
ANTIQUE BRASS LANTERN KEROSENE OIL VINTAGE LAMP LIGHT CLASSIC
$9.80
 
Royalty Free License 
Response 82% in 2.9h
3D Modeling
3D Print Modeling
Rendering

3D Model formats

Format limitations
  • Blender (.blend)9.07 MB
  • 3D Studio (.3ds)2.18 MB
  • AutoCAD (.dwg)4.59 MB
  • Rhinoceros 3D (.3dm)11.8 MB
  • IGES (.ige, .igs, .iges)13.8 MB
  • Autodesk FBX (.fbx)2.52 MB
  • STEP (.stp)6.11 MB
  • Sketchup (.skp)15.1 MB
  • 3D ACIS (.sat)10.8 MB
  • OBJ (.obj, .mtl) (2 files)6.89 MB
  • Autodesk 3ds Max (.max)17.5 MB
  • Stereolithography (.stl)3.43 MB

3D Model details

  • Ready for 3D Printing
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Other
  • Polygons 72,005
  • Vertices 63,814
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Unknown
  • Plugins used
  • Publish date2024-03-20
  • Model ID#5171835
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