High resolution Ella chair. There are 5 different ready made materials available in the material editor for the base of the chair (see the presentation images) that use the following textures: Wood1: uses a 2048x2048 diffuse and a 2048x2048 bump; Wood1_Black: uses a 2048x2048 diffuse and a 2048x2048 bump; Wood1_Light: uses a 2048x2048 diffuse and a 2048x2048 bump; Wood2: uses a 1024x1024 diffuse; Wood3: uses a 2048x2048 diffuse and a 2048x2048 bump. The seat uses a 4096x4096 displacement, a 512x512 bump, and 2 procedural textures added to the bump and diffuse slots; the color of the seat can be easily modified, since it's from RGB values rather than a texture (the 4 pre-made colors showed in the presentation images are available in the material editor as well). The metal bolts on the base use a 1024x1024 specular, a 1024x1024 normal and a procedural gradient map. The scene is in centimeters and the chair measures: 70,7 cm (Height) 79 cm (Width) 67 cm (Depth) The presentation images are rendered using the V-Ray version (sadly I could NOT include the HDRI image I used for the lighting, since it is a commercial product from Aversis).