Realistic Bunk Bed 3D Model – Blender / FBX / OBJ + TexturesThis detailed 3D model of a realistic bunk bed is perfect for use in games, animations, visualizations, or any other project where high-quality assets are required. It is fully UV-mapped, includes PBR textures, and is compatible with both Cycles and Eevee render engines in Blender.
The model is created to real-world scale.
Features:
High-Quality 3D Model: Realistically designed with a focus on accurate proportions and detailed textures.
Optimized for Games & Animations: Low to mid poly count (106k tris), making it suitable for real-time applications.
Flexible Formats: Available in Blender, FBX, and OBJ formats, ensuring compatibility with a variety of software and workflows.
Fully Textured: All textures are included and packed into the project. PBR textures are optimized for rendering realism.
Blender Native File: The model comes with the native .blend file, which includes the rig and textures for easy use in your Blender projects.
Real-World Scale: The model is created to real-world scale, making it perfect for interior design, architectural visualization, and more.
Customization Ready: The model is easy to modify and integrate into any scene with its clean and optimized topology.
Included Files:
.blend (Blender file, native format)
.fbx (with all textures)
.obj (with MTL file for textures)
Textures (packed in separate folder)
Renderer: Cycles (Blender 3.6)This scene is optimized for Cycles, but it is also compatible with Eevee.
Why Choose This Model?
Detailed and Versatile: Ideal for both interior design visualizations and game development.
High-Performance: Optimized for performance without compromising on detail.
Easy Integration: The model can be dropped directly into your scene with minimal adjustments.
Packed and Unpacked Versions: The archive includes both packed and unpacked versions of the model for ease of use and flexibility.
Simple Rig for Drawer: The drawer includes a simple rig for basic animation.
Please note: There may be minor material inconsistencies (slightly shiny areas) in the FBX and OBJ/MTL formats. These are not visible in the Blender native version (Cycles/Eevee), which is fully optimized.
*Need other formats or custom variations? Feel free to message me!*