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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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General
Game-ready low-poly PBR model of wooden ammunition boxes.Optimized for real-time use in Unreal Engine and Unity.Suitable for FPS, survival, military, tactical, WWII, western, and post-apocalyptic games.
Geometry
Polygons: 3,448
Triangles: 6,415
Vertices: 3,468
Mesh Format: Low-poly, real-time optimized
UVs: Overlapping UVs
LODs: Not included
Textures
Resolution: 4096×4096
Workflow: Metallic/Roughness + Specular/Glossiness
Texture Maps Included:
Base Color (3 variations)
Diffuse (3 variations)
Metallic (3 maps)
Roughness (3 maps)
Normal (3 maps, baked from high-poly)
Specular (3 maps)
Glossiness (3 maps)
Ambient Occlusion (3 maps)
Included Files
FBX
OBJ
Blender project (.blend)
3ds Max project (.max)
Unity
Unity-ready files
All texture maps (TGA, 4096×4096)
Compatibility
Unreal Engine
Unity
Any standard PBR rendering pipeline
Use Cases
Ammo pickup / loot containers
Wooden crate props
Historical, WWII, and western environments
Military depots, outposts, and bunkers
Survival and crafting systems
Real-time cinematics and cutscenes
Presentation
Rendered in Marmoset Toolbag
Neutral lighting for accurate PBR material representation