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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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These are STAR-shaped cookies only from a much bigger collection that consists of other 6 shapes that I've worked on recently, along with their PBR texture.All assets have been optimized with care, eliminating unnecessary edges and are made to be game-ready assets!
Inside the archives, you will find multiple formats: FBX, OBJ (with MTL), USD, DAE, and GLTF. 3DS & C4D formats are provided separately.
All textures are in PNG format & 4096x4096 resolution, they include:
Texture: base color/albedo, ambient occlusion, metallic, roughness, and normal.As well as mesh maps: AO, curvature, height, ID, normal, position, thickness, and world space normal.
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Final images are rendered in Cinema 4D using the Physical Renderer with subdivision, as well as in Adobe Stager, and Marmoset Toolbag, and all texture maps applied to it. Lighting, HDRI skybox & scenes are NOT included.