A clay cup of coffee with a donut 3d models. It contains low poly, and high-poly meshes, 4K PBR pipeline textures. Game Ready model.
Low poly meshes:
SM_Coffe_Cup.fbx (poly: 5656; vert: 5628);
SM_Donut_LOW.fbx (poly:5664; vert: 5663);
SM_True_Morning.fbx (poly: 11320; vert: 11291);
Hi poly mesh:
SM_Donut_HI.obj (poly: 579942; vert: 289971);
Low-poly and HI-poly models has UV's and textures included:
T_Coffe_AO.tga
T_Coffe_D.tga
T_Coffe_M.tga
T_Coffe_N.tga
T_Coffe_R.tga
T_Coffe_S.tga
T_Coffe_PBR.tga (in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)
T_Cup_AO.tga
T_Cup_D.tga
T_Cup_N.tga
T_Cup_R.tga
T_Cup_S.tga
T_Cup_PBR.tga (in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)
T_Donut_AO.tga
T_Donut_D.tga
T_Donut_N.tga
T_Donut_R.tga
T_Donut_S.tga
T_Donut_PBR.tga (in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)
File Formats:
TGA (4K, Textures Formats)
MP4 (add Rendered video of turntable)
If you have any questions, or suggestions you can contact me through support.