
Robinson17
Awesome work....
Fruit Salad.Stylized Cartoony, Render in Cycles Blender 3.5. No extra plugins only native tools.Procedural droplets done with geometry nodes, and is separate mesh from salad.no textures are used- only materials.Poly count is very low, with subd enabled, procedural droplets, etc it goes to few milions (but you have option to change amount of droplets, disable modifiers etc...)UVs unwrapped on all objects -mixed overlap and non overlap. each material in its own uv space(0-1). No UDIMs