Bunch of grapes on a tray

Bunch of grapes on a tray 3D model

Description

ATTENTION! IN THE MODEL DO NOT USE RASTER TEXTURES (JPEG, PNG, etc)
all textures are procedurally generated using standard 3dsmax maps Noise, Cell, Gradient_Ramp and only work in 3ds MAX

  • In Multi-sub material, you can switch between two colors.
  • Dimensions: 36x36x11cm.
  • faces: 48.530 without turbosmooth (1.136.384 with turbosmooth 2 iterration)
  • 3ds max 2013, 2016
  • fbx 2011 mesh with OpenSubdiv, materials in FBX are slightly simplified for export.
  • Vray 3.6 and higher, all textures except bread are created procedurally, standard 3dsmax noise, cellular, gradient_ramp are used, as well as VrayBlendMaterial, VrayDirt, VrayMtl subsurface scattering in hard (wax) mode. ** All objects and materials are named, grouped, pivots are configured. Global turbosmooth modifier in 'render only' mode.
  • Who works in the V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - which is preferable for you
Item rating
1 0
O
orrzxz 2021-04-29 11:14:33 UTC
Recommended
The grapes are very realistic. Thank you!
Bunch of grapes on a tray
$9.00
 
Royalty Free License 
Bunch of grapes on a tray
$9.00
 
Royalty Free License 
Response 76% in 1.1h
Lighting
Rendering
Texturing
Shaders
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3D Model formats

Format limitations
Native
  • Autodesk 3ds Max (.max) (2 files)15.6 MBVersion: 2016Renderer: V-Ray 3.6Version: 2013Renderer: V-Ray 3.6
Exchange
  • Autodesk 3ds Max (.max) (2 files)15.6 MBVersion: 2016Renderer: V-Ray 3.6Version: 2013Renderer: V-Ray 3.6
  • Autodesk FBX 2011 (.fbx)2.99 MB
  • Textures 3.46 MB

3D Model details

  • Publish date2020-02-18
  • Model ID#2278330
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 48,530
  • Vertices 48,000
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Overlapping
  • Plugins used
  • Ready for 3D Printing
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