There are two versions of the bottle in one file. Using layers and groups you can activate one or another. Also you have 2 backgrounds white and black. Choose one you like using hide/unhide in Layer Explorer.
Size of the model is real world: bottle height - 30 cm and glass height -17 cm.
This model consist of mixed parts mostly subdividable. Particularly foil and labels is not smoothing friendly. Those parts was computer simulated using Marvelous Designer for better realism and as result have specific wireframe.
Poly count amount described is before smoothing was applied. After dividing some selected parts by 2 and some by 1 we have 1.8M tris and 830K verts.
Not native formats details: -Obj format contain 2 versions: before dividing and after(including collapsed static bubble mesh). -Fbx format contain divided version with ability to switch it off(collapsed static bubbles mesh included). -3DsMAX2011 version was reverse engineered from 2016 (original) and looks almost identical to original.
Bubbles inside glasses and bottle made using Super spray particles and animated. Other bubbles sitting on the walls is static. No more other animations.
Coroneti is non existing brand name feel free to use and enjoy 'General license'.
Most parts is unwrapped and textured. Other such as glasses, bubbles, champagne liquid - is not, and just use applied materials.
Size of textures and masks is 8192 by 8192, which is enough for closeup renders.
All previews was rendered in 3Ds Max 2016 +Vray 3.0.