DESCRIPTION

This is a worn 28 inch Traffic Cone that I modeled in 3Ds Max, and textured in Substance Painter. It was originally created a little over 6 months ago. I recently improved the wear and tear for this model to update it for the store.

All measurements are accurate with those found on roads and/or freeways. This model has only 3,264 polys and is ready to be placed in a scene or video game.

The cone itself is twenty-eight inches tall, with the first six inch reflective band starting four inches down from the top (the current US standards). Next there is a two inch gap, and then a four inch reflective band.

Static Models: Yes, Low-PolyFormats: .FBX (Low Poly), .spp (Substance Painter), .Max (3ds Max Files)Materials: Yes | PBR Metal/Rough WorkflowTextures: Yes | Base Color, Height, Metallic, Normals, Roughness, Ambient OcclusionUVW Mapping: YesUnwrapped UVs: No Overlapping UV IslandsTheme: Street, City, Town, Crime Scene, Traffic, Freeway, HighwayCollection: NoReal-World Scale?: YesPlugins Used: NonePlugins Required: None3D Scan: NoPrint Ready: Unknown

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Traffic Cone - Worn 28 Inch Low-poly 3D model

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File formats
MAX
Autodesk 3ds Max<br />Version: 2018<br />File Size: 251 MB
SPP
Substance Painter<br />Version: 2017.2.0<br />File Size: 251 MB
FBX
Autodesk FBX<br />Version: 2016<br />File Size: 251 MB
TEXTURES
Textures | 2 files<br />Version: .jpg - x512, x1024, x2048, x4096<br />File Size: 502 MB
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3264 polygons
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/ 3328 vertices
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