
This pack contain:
6 Detailed, Optimized, Low-poly, photo realistic post apocalyptic street signs ready to be added to street and sidewalks.
Like the rest of my products, All the assets have proper collision and none overlapping UVs, and Light maps in the second UV channel.
PBR (Albedo, ORM, Normal)
All the assets are optimized for games and at the same time realistic for cinematic projects.
Unreal Engine version was created with UE 5.3.2
Maya version with Maya 2022+v-ray 5.12 (Ready to render but You may need to assign the textures to the materials)
FBX version is also included (You need to assign the textures to the materials)
If you have any questions or need support please send me an email:
I usually reply in less-than 24 hours.
https://www.linkedin.com/in/jvad-3d-425588211/
https://www.artstation.com/jvad3d
Unreal Engine file specifications:Number of Unique Meshes:6
Vertex Count:
With Nanite, 315-466
Without Nanite 597-1042
Collision: Yes, All the assets have proper collisions
LODs: No, Just Nanite, Assets are low poly
Number of Materials:1
Number of Material Instances:6
Number of Textures:21
Texture Resolutions: 4K
Supported Development Platforms:
Windows: Yes
Mac: I don't know, Not tested
Documentation Link:
Important/Additional Notes:
All the assets have lightmap UVs with proper resolution in their second UV channel, Lights are baked with preview quality.
If you want to bake the lights, Always disable Nanite first to avoid getting any errors.
This project supports and requires Lumen and Nanite.Lumen and Nanite are enabled by default.
Unreal Engine version was created with UE 5.3.2
Maya version with Maya 2022+v-ray 5.12 (Ready to render but You may need to assign the textures to the materials)
FBX version is also included (You need to assign the textures to the materials)
Lumen Doc:https://dev.epicgames.com/documentation/en-us/unreal-engine/lumen-technical-details-in-unreal-engine
Nanite Doc:https://dev.epicgames.com/documentation/en-us/unreal-engine/nanite-virtualized-geometry-in-unreal-engine