High-rise Buildings Collection VR / AR / low-poly 3D model

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High-rise Buildings Collection low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.

- This is real-world-size model of 4 High-rise Buildings made by professional architect.
- Use IDs provided below to purchase buildings separately just for $39

- Units used: Centimeters
- Originally created with 3ds Max 2011

BUILDING 01 - ID 1014897
- 124.455 polygons
- 135.442 vertices
- 40 x 25 x 60 meters

BUILDING 02 - ID 1022786
- 396.976 polygons
- 214.608 vertices
- 50 x 95 x 90 meters

BUILDING 03 - ID 985543
- 107.524 polygons
- 124.508 vertices
- 45 x 35 x 75 meters

BUILDING 04 - ID 1017272
- 92.978 polygons
- 79.708 vertices
- 40 x 35 x 65 meters

LEVEL OF DETAIL and USAGE

- This models suitable for different purpose - realtime and game use, Unity, UE4, CGI exterior visualization and achitecture

GEOMETRY

- The models mesh is high quality, with clean edge flow.
- Geometry is carefully tested for holes, flipped normals and overlapping polygons.
- Mesh is low-poly, allows you to easily build up the additional details, edit geometry.
- All similar objects are Instances - easy change or replace
- Shell Modifier applied and disabled for glass objects.
- Scene objects are organized by layers

PRESENTATION IMAGES

- All preview images are rendered with 3.20 V-Ray.
- Wire images done with VrayLightMtl + VrayDirt for geometry test.
- VRayHDRI with map and VRayCamera are included - product is ready to render out-of-the-box.

MATERIALS

- This model contains both V-Ray and Standard materials.
- JPG and PNG textures comes in separate archive.
- All objects are UV mapped. All materials are named properly.

ADDITIONAL NOTES

- No third-party plug-ins needed

The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects32
Cameras2
Editable poly1
Editable mesh19
Edit poly8
Objects with duplicate names1
Hidden objects0
Objects with non-100% scale5
Objects with Default names2
Objects without materials0
Animated objects0
Groups0
Scene bounding box size ( X / Y / Z )1537616.97 mm / 1537616.78 mm / 638727.54 mm
Renderer NameV Ray Adv 3 00 08
Type of lightingLights : (Total lights: 2)
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object nameObject type
12115P11-Model-Casertano- 3D BuildingEditable Mesh
Object001Editable Mesh
SkyEditable Mesh
Shape018Edit Poly
Mass <Block 'C' - Mammone1 : Block 'C' - Mammone>001Editable Mesh
Layer:A-GLAZ001Editable Mesh
Shape019Editable Mesh
12115P11-Model-Casertano- 3D BuildingEditable Mesh
12115P11-Model-Casertano- 3D BuildingEditable Mesh
sun view 3Light
Object011Edit Poly
Object008Editable Mesh
Shape017Edit Poly
Circle001Edit Poly
VRayLight001Light
_Editable Poly
Object012Edit Poly
A$C78DD064DEditable Mesh
12115P11-Model-Casertano- 3D BuildingEditable Mesh
Object002Editable Mesh
View all 32 objects
Lights
Light names and types used in the scene (sample of up to 20 objects)
Light nameLight type
sun view 3VRaySun
VRayLight001VRayLight
Cameras
Camera names and types used in the scene (sample of up to 20 objects)
Camera nameCamera type
Camera002VRayPhysicalCamera
Camera001VRayPhysicalCamera
Texture files and paths
Textures11
Unique texture names11
Relative texture paths1
Absolute texture paths0
Names of relative texture paths used in the scene (sample of up to 20 objects)
Relative texture paths
Stripped path
Textures
Materials
Materials20
Default material names5
Names of materials used in scene (sample of up to 20 objects)
Material nameMaterial typeNumber of textures
backVRaySky0
framesVRayMtl0
stone_pavning_dirtVRayMtl3
Material #71VRayMtl0
Material #74VRayMtl0
Material #70VRayMtl0
Material #75VRayMtl0
wire_whiteVRayLightMtl0
Glass_WindowVRayMtl0
grass_simpleVRayMtl1
SkyVRayLightMtl1
asfalt_dtVRayMtl5
wire_grayVRayLightMtl0
defaultVRayMtl0
default_exteriorMulti/Sub-Object12
Material #72VRayMtl0
sidewalkVRayMtl4
defaultVRayMtl0
overrideVRayMtl0
curbVRayMtl2
Geometry
Polygons533,471
Triangles1,197,945
Vertices794,827
3-sided polygons93,075
4-sided polygons405,090
5 and more-sided polygons35,306
Layers
Number of layers13
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in sceneNumber of objects in layer
STUDIO_sky1
INT_walls1
BLD_roof1
TMP_references0
ENV_buildings1
BLD_frames4
BLD_railings3
BLD_walls1
BLD_floors1
STUDIO5
01
BLD_glass5
ENV8
Viewport Screenshots
Large 7775f97b 5b1d 47ae 8628 d27bf48f1e61Large ad8c33b2 13bf 4811 83cd 6b16ac288255Large 9b508cec c00c 401e 9fac 58f97fbc3d3cLarge e2d36d96 d166 4b06 8fbb c838953d50deLarge 85dc22e0 2926 40f9 a332 e6d072517615Large d84252a1 1817 4975 9270 dce8a7235d36Large 4fb12da1 28b9 4387 8039 28f50861db61Large 735b8ee9 4c6f 45bc 89e5 3d36dad1a550Large fcc61af7 a6cd 434d a132 94d9c6488d75Large 2b55c610 be7e 434d ba20 7447751793a0Large 97a405ce f2f3 4dbf a533 4d54b14e71be

Comments

Tell the author what you think of this product!

cocodada wrote
cocodada
Wow! nice!
tdw46 wrote
tdw46
So importing the FBX downloads directly into Unreal Engine 4 resulted in lightmap problems and grouping issues for objects.. Are there any tips you have for getting the models into UE4? I have Maya, 3DS, and Blender if that helps.
*All prices are exclusive of VAT.
$99.00
License:
Author:monogroupmonogroup
Buyer ratings: 33 positive / 2 negative
Designer response: 100% in 0.7h
Available formats
  • Autodesk FBX (.fbx) 186 MB
  • OBJ (.obj) 275 MB
  • Alias/WaveFront Material (.mtl) 275 MB
  • 3D Studio Max 2011 (.max) (2 files) -
    Renderer: Default (Scanline)
    Renderer: V-Ray
  • Textures 144 MB
  • Stereolithography (.stl) (Contact for availability) -
More details
  • Publish date2016-05-31
  • Model ID#598725
  • Animated No
  • Rigged No
  • VR / AR / Low-poly Yes
  • Geometry Polygon mesh
  • Polygons 214,521
  • Vertices 254,211
  • Textures Yes
  • Materials Yes
  • UV Mapping Yes
  • Unwrapped UVs No
  • Plugins used No