DESCRIPTION

The lost tree is a game environment created in 3ds max 2010 and rendered with the default scanline renderer. My game environment includes: fortress walls, fortress gate, huge rocks, the cliff, an ocean, a dome, 4 towers, a building with 2 levels with spiral staircases, exterior stairs, coffins, statues, a pond and the lost tree.

  • optimised polygon count (17796 polys, 24912 verts)
  • clean geometry
  • all objects in the scene are unwrapped
  • textures are created in photoshop and includes diffuse, specular and normal maps at 2048x2048 each in jpg and tga formats.
  • 45 total maps: 40 maps applyed to fortress and it's elements, 4 textures applyed to the cliff and the ocean (procedural maps) and a sky hdr map applyed to the dome
  • alpha channel available for the tree leaves and spider webs.
  • atmospheric effects used: fog, fire, glow
  • to illuminate the interior i used omni lights to simulate fire and ambiental light; and for the exterior i used daylight combined with an omni light.
  • 2 animations included: one is a walkthrough in the scene from the point of view of a character (500 frames) and the second one is a turntable around the fortress (36 frames).
  • water and the atmospheric effects are animated
  • i used a different material for the ocean in the animation
  • my reference was only my imagination

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Fortress Castle Game Level Low-poly 3D model

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File formats
OBJ
OBJ<br />File Size: 49.9 MB
3DS
3D Studio<br />File Size: 59.7 MB
FBX
Autodesk FBX<br />File Size: 49.9 MB
MAX
Autodesk 3ds Max<br />File Size: 49.7 MB
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17000 polygons
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/ 24000 vertices
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