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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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High-quality realistic parking lot 3D model created for real-time applications and optimized for game engines. Perfect for urban environments, driving games, open-world projects, or architectural scenes. Clean topology and fully textured using Substance Painter with professional-grade materials.
Features:
Polygon Count: 1012 Polys / 1322 Verts / 1928 Tris / 2163 Edges
PBR Workflow: Metallic/Roughness
Textures:
4K resolution
Format: PNG
Maps: Base Color, Roughness, Metallic, Normal, Ambient Occlusion
Texture Sets Included For:
Unity Standard (Metallic)
Unity URP
Unity HDRP
Unreal Engine (Packed for UE workflow)
File Formats:
FBX (clean, game-ready)
OBJ
MAX (3ds Max source file)
UVs:
overlapping, optimized UVs
Ready for seamless texture application
Software Used:
Modeled in 3ds Max
Textured in Substance Painter
Ideal For:
Game Development
VR/AR Projects
Architectural Visualization
Simulation and Driving Environments
Additional Info:
No plugins required
Pivot placed at world origin
Drag-and-drop ready for all supported engines