!!IMPORTANT!!Only intended to use with Unreal engine.
High quality, scene with 114 static meshes, perfect for lighting practice with showcase scenes.!!Unreal Engine 5.1 only, project is used in unreal engine, external software use cannot be guaranteed.!!
Fully game ready.
Showcase Video: https://youtu.be/brs7yY-KG54
Props: 114 Props, Foliage, Ground Scatter and Rocks assets combined.
Materials: Custom asset material relying on masks and tileable materials, vertex blending shader on applicable materials and Parameters for roughness, normal intensity, Detail normal map and more.
Only works on UE5.1 and above as it's using lumen and the scene is foliage heavy.
Levels: 1 Overview level and showcase scene
!!IMPORTANT!!
Please enable virtual lightmaps
Enable Virtual Texture Support: YES
Enable Virtual Texture Lightmaps:YES
https://docs.unrealengine.com/4.27/en-US/RenderingAndGraphics/GPULightmass/
For any problems or general support questions write bagnerart@gmail.com
Technical DetailsFeatures:
Fully Lumen lit Nanite And non-nanite bamboo trees Showcase scene includedNumber of Unique Meshes: 35
Collision: Yes, custom or autogenerated.
Vertex Count: 50 to 1.300.000 (Tree actor)
LODs: (Yes)
Number of Materials and Material Instances: 66
Number of Textures: 144
Texture Resolutions: 256-4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Important/Additional Notes: The scene uses Lumen and does not contain lightmaps.
The scene is running at 25fps with whole the scene in the view.
On threadripper 1950x, RTX 2080 at 1440p, 100%render scale with High quality preset
!!IMPORTANT!!
Please enable virtual lightmaps
Enable Virtual Texture Support: YES
Enable Virtual Texture Lightmaps:YES
https://docs.unrealengine.com/4.27/en-US/RenderingAndGraphics/GPULightmass/
For any problems or general support questions write bagnerart@gmail.com