A low poly mossy boulder set made using blender. Textures rendered using filterforge (credits to ikarus67 for boulders and ShortCircuit for the moss-grass from the filterforge community)
verts - 98 x 6 = 588 faces - 96 x 6 = 576 tris - 192 x 6 = 1152 The rendered images have textures of resolution 2k. All textures (2k) are also packed inside the .blend files. Gimp insane map plugin used to make different texture maps Each boulder has a simple shader which mixes boulder material and moss material. All boulders are properly UV mapped, all materials and objects properly named and there are no unnecessary objects The rendered images use a whitish background of .93,.93,.93. Also provided is a basic sky texture.
These boulders are used in the following scene in my profile. Plains landscape.