DESCRIPTION

Winter road editable.Seamless textures and procedural snow areas without repetition. To change the snowy sections of the road, change the Size in the Noise map.The material uses Real-World Scale with a size of 600x600 cm. To createFor your road modification, you just need to edit the shape and length of the Spline. If necessary, add vertices to the Spline using Refine. Texture coordinates change automatically. For snowdrifts on the side of the road, use Chaose Scatter. The car in the preview is shown as an example for scale and is not included in the 3D model.

In the archive:

  • Spline
  • PBR material Corona Renderer-FBX
  • Seamless Textures 4K

Ambient OcclusionDiffuseGlossinessHeightNormalRoughnessSpecular

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3d-apxumekmop
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Winter road editable 3D model

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File formats
OBJ
OBJ<br />File Size: 1.04 MB
TEXTURES
Textures<br />File Size: 126 MB
MAX
Autodesk 3ds Max<br />Version: 2020 - Renderer: Corona 6<br />File Size: 1.46 MB
MAT
mat<br />File Size: 1.04 MB
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99487 polygons
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