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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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In full, unfiltered daylight, this stylized medieval town feels gentle and lived-in. A fortified medieval village enclosed by high stone walls, featuring timber-framed houses, winding cobblestone paths, and scattered greenery, with warm, sun-baked tones tying the composition together.
Filled with stone walls, timber-framed houses, cobblestone paths, watchtowers, the environment rewards closer inspection with touches like enclosed settlement, crenellated fortifications, red tiled roofs, arched gate entrances. Ideal for teams building historical games, educators creating 3D period content, or AI pipelines needing diverse cultural scene data.
This 3D exterior environment scene was created in Blender and rendered using Eevee with HDRI lighting.
The environment is optimized for real-time rendering, previews, and cinematics, while maintaining a good balance between visual quality and performance.
Materials follow a PBR-based workflow, ensuring consistent results under different lighting conditions. The scene is well organized, cleanly structured, and ready for further development or integration into larger projects.