1/5
This asset is a realistic beige rock 3D model with natural erosion, cavities and chipped edges, ideal for close‑up shots and large‑scale outdoor environments. The mesh is clean and optimized, with an even triangle distribution that preserves silhouette detail while staying efficient for real‑time engines such as Unreal Engine and Unity. The rock can be used as a standalone hero prop, stacked with other stones, or scattered across terrain for cliffs, riverbeds, beaches and desert scenes.
The model uses a PBR material setup including albedo, roughness and normal maps to capture subtle color shifts, surface grain and shadowed recesses. High‑resolution textures allow sharp detail in close camera shots, and can be downscaled for console or mobile targets as needed. The pivot is placed at the base for easy placement on ground meshes, and the neutral beige tone makes the rock blend well with multiple biomes and lighting setups in games, VFX and archviz renders.
REVIEWS & COMMENTS
accuracy, and usability.
