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This asset is a long, photorealistic cliff wall strip featuring eroded limestone rock with pockets, cracks, and subtle moss growth along the upper edge. The module works perfectly as a terrain boundary, raised platform edge, or canyon wall segment, with enough horizontal variation to tile, offset, and rotate without obvious repetition. High‑resolution PBR textures capture the contrast between bare stone, soil‑stained streaks, and green moss patches, providing basecolor, roughness, normal, and AO maps ready for modern render engines. Clean triangulated topology preserves important silhouette detail while remaining efficient for real‑time use in games and virtual production. UVs are fully unwrapped so the piece can be easily lightmapped or blended with additional shader layers in major DCC tools and engines. This mossy cliff strip is ideal for coastal paths, fortress bases, forest ravines, and any environment that needs a quick, believable rocky edge.
REVIEWS & COMMENTS
accuracy, and usability.
