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Gazebo Island Scene Made In Blender3D v5.0.
Note: Only for Blender3d (uses particle system).
Texture Detail:
Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Gazebo(wood): 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Fabric: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Rocks: 4096*409 (Diffuse,Normal,Ao,roughness,specular and Displacement maps).
Tropical Plants : 3837*3853 (Diffuse,Normal,Height,Ao and Smoothness maps).
Palm Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 4096*4096 (Diffuse and Normal maps).
Grass: 2641*1679 (Diffuse and Normal maps).
Poly count:
Verts: 2,368,573 | Polygon: 2,727,557 | Tris: 4,677,130.
Check out my other models: Cgtrader.com/mohdarbaaz3.
REVIEWS & COMMENTS
accuracy, and usability.
