DESCRIPTION

'All roads lead to Rome!'

The Perfect Model for Real Ancient Roman Environment Rendering!

The Milliarium Aureum was the famous column which stood at the head of the Roman Forum in Rome since 20 BC, the column which represented the ideal starting point of all the roads of the Roman Empire, from Spain to Middle East, from the Galliae to the African Sahara desert and Egypt.'All roads lead to Rome!': probably this famous phrase was invented as a reference to this well-known monument, which the Emperor Augustus wanted to be erected as a symbol of unity for the whole Empire.

This is an accurate reconstruction of the Augustan Milliarium Aureum of the Roman Forum, according to the most famous and important archaeological data of reconstruction [Huelsen, Richardson and Frischer].

In the package you will find:A-Milliarium Aureum Model 1: according to the reconstruction data by C. Huelsen, L. Richardson, UCLA [diameter 1.15 m of the inner Marble Cylinder and Bronze Hooks]-Bronze Tiled Main Cylinder Model;B-Milliarium Aureum Model 2: reconstruction using C. Huelsen et alii data for the integration of the famous base of the Milliarium Aureum [the unique marble fragment still existing and visible in the Roman Forum]-Bronze Tiled Main Cylinder Model;C-With Real Gilded Bronze Inscriptions according to the Ancient Roman Measuring System in Roman Miles and Empire cities data for year 20 BC;D-11 Hi-Quality Photoreal Textures [formats: 580x580, 800x679 and 1024x212];E-7 more Alternate materials for C4D and VUE to fully customize the renderings;F-3 different types of bronze Material [gilded, dark and procedural];G-Extra Advanced Gilded and Dark Bronze Textures and Materials [5 textures; 3 C4D and VUE Materials];H-A fully mapped Milliarium Aureum main Bronze Cylinder with 3 mapped Hi-Def photoreal textures 2048x2048 ready to be used for weathering and for other types of textures Editing.

All ready for Hi-Quality PhotoReal Rendering.

Formats available:A-Cinema4D [from CE6 up]C-VUE [VUE6 and VUE7]D-.ObjE-.3ds

All the Format Models are complete and come with:Complete materials and Textures [11 textures].

All the models are HI-DEF and so are perfect for every type of shot, also Details and Close-Ups.

These models are useful for many types of sceneries, ancient sceneries but also modern ones, as for Roman re-enactment.

The Archaeo.Sys 3D series is developing high-fidelity 3D reconstruction of Objects, Architecture and Scenes from Classical Greek and Roman Antiquity.

REVIEWS & COMMENTS

See what other buyers think about this model - real feedback on quality,
accuracy, and usability.
There are no reviews or comments yet. Please be the first one to write it.

Roman Imperial Milliarium Aureum 3D model

Royalty Free License
Like this model to show appreciation to the designer.
See how many times this model was viewed.
Share this model to support the designer and boost their visibility.
File formats
OBJ
OBJ | 2 files<br />Version: OBJ<br />File Size: 24.7 MB
3DS
3D Studio | 3 files<br />Version: 3DS<br />File Size: 39.5 MB
C4D
Cinema 4D | 3 files<br />Version: C4D6to16 - Renderer: Default C4D+VUE<br />Version: Cinema 4D Mapping - Renderer: Default C4D+VUE<br />File Size: 39.5 MB
VUE
Vue<br />Version: VUE6to12<br />File Size: 30.8 MB
OTHER
Other | 3 files<br />Version: VUE6to12<br />File Size: 50.2 MB
TEXTURES
Textures<br />Version: ExtraMat<br />File Size: 16 MB
Provided by designer
Information and details shared directly by the model's designer.
3D Features
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
286572 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 399517 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
Chat