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You can see more high resolution images here: https://www.artstation.com/artwork/dOvWB3You can see the 80lv post: https://80.lv/articles/gothic-temple-environment-breakdown
Here is a video of the environment: https://youtu.be/_ONTj6JT9pY
And here you can see some of the shaders working:Brick Wall shader: https://youtu.be/aJnz3Dz0KLkColumns shader: https://youtu.be/us927U8sOiYTree shader: https://youtu.be/IqepMj9t7u8
Let me know if you have a question: fernandes.angelj@gmail.com
It would be awesome if you can leave a Review after making your purchase. Thank you so much!
*Technical Details: *
Collision: Yes.Lightmaps: Yes. LODs: Yes. Depends on the asset from 1 to 3.Number of Meshes: 133Number of Materials: 28Number of Material Instances: 115 Number of Textures: 173 (PBR workflow: BC, N, R, AO, C, NRAO, RHA) (4K, 2K, 1K, 512x512)Number of Blueprints: 1 (lightshaft)Number of Particles: 3 (fire, snow fall, smoke)Number of Maps: 2 (GothicTemple and OverviewMap)
- Please read the file READ_FIRST.txt inside \\Content\GothicTemple after you download the package.
REVIEWS & COMMENTS
accuracy, and usability.
