Neoclassic door 2 was created on real door base. It’s created accurately, qualitatively and maximally close to the original.
*.blend (Blender 2.83)
Renders are made in Blender 2.91 using Eevee. Model uses 1 pbr material with 4k maps. It uses 2 uv sets, one is with overlapping uvs for tileable atlas material and second non overlaped for dirt and grime blending masks. Some vertex painting blending technique used for dirty bottom part look.
We greatly appreciate you choosing our 3D models and hope they will be of use. We look forward to continuously dealing with you.
Sincerely Yours, Tridemotion