Mini Desert Tents Collection

Mini Desert Tents Collection 3D model

Verification details of the FBX file
Files
FBX file format
Scene
Supported object types
Geometry
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UVs
UV unwrapped modelNo overlapped UVs per UV island
Naming
Allowed characters
Description

MINI DESERT TENTS

by Ufuk Orbey (shadedancer619) / Made in: Cinema4D R19

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DESCRIPTION:

Because I like these kind of tents, I have tried to keep them simple and cute. 4 different tent models for your requirements.

Unlike my other tent models there are no furnitures or other stuff in scenes. This is why these models are cheaper than others:)

Cinema 4D SOURCE file has many parametric objects that you change them as you wish.

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I'm NOT PERFECT:

Nobody does! I always try to do my best but sometimes unwanted mistakes can be happened unconsciously. If something happens please contact me ASAP for solving the problems immidiatelly.

I am writing this in particular because of some misunderstandings I lived before. Sometimes people prefer to make NEGATIVE RATINGS instead of calling and talking with modellers. If you are the one of them please do not buy this (:just kidding, I know you are a nice people)).

A little nice conversation is able to solve all problems in minutes. I know somehow :))

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FILE FORMATS:

minitents(SOURCE).C4D is the main file for Cinema 4D users. No textures or objects were baked. This needs TEX folder for texturing.

minitents(BAKED).C4D has connected objects and baked textures. This format needs UVTEX folder for materials.

minitents.BLEND (2.82A) has connected objects and baked textures. This format needs UVTEX folder for materials.

miniFBX.RAR (v7.5) has 4 files separated connected objects and baked textures same as C4D file. This format needs UVTEX folder for materials.

miniOBJ.RAR (with MTL) has 4 files separated connected objects and baked textures same as C4D file. This format needs UVTEX folder for materials.

mini3DS.RAR has 4 files separated connected objects and baked textures same as C4D file. This format needs UVTEX folder for materials (3DS ignores some texture images at opening. You must assign them properly).

miniDAE.RAR (v1.5) has 4 files separated connected objects and baked textures same as C4D file. This format needs UVTEX folder for materials.

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RAR ARCHIVES:

TEX.RAR has 8 JPG images for minitents(SOURCE).C4D file.

UVTEX.RAR has 10 UVW JPG images for other formats.

Other archives has separated OBJ, DAE, 3DS and FBX files.

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TEXTURES:

UVW images are in 4096 pixel sizes and have single UV maps. All they are high quality JPG images.

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COUNTS:

TENT1: 23 objects, 27334 polygons, 28022 points

TENT2: 32 objects, 34258 polygons, 35535 points

TENT3: 31 objects, 60320 polygons, 61514 points

TENT4: 40 objects, 39542 polygons, 41549 points

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INFO:

-Follow my tutorials in youtube:

https://www.youtube.com/channel/UCtYvZ8BDNXcx8rfOF-mDxZw

-Need some photoshop brushes or images? I'm here:

https://shadedancer619.deviantart.com/

Enjoy!

See you...

Item rating
0 0
Mini Desert Tents Collection
$30.00
 
Royalty Free License 
Mini Desert Tents Collection
$30.00
 
Royalty Free License 
Response 100% in 1.2h
3D Modeling
Low-poly Modeling
Rendering
Rigging
UV mapping
Texturing
Post Production
Animating
PBR modeling
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3D Model formats

Format limitations
Native
  • Cinema 4D (.c4d) (2 files)27.8 MBVersion: R19Renderer: Default R19Version: undefinedRenderer: Default R19
Exchange
  • Textures 23.6 MB
  • Blender 2.82A (.blend)24.8 MBVersion: 2.82ARenderer: Default 2.82A
  • 3D Studio (.3ds)2.82 MB
  • Collada 1.5 (.dae)5.08 MB
  • Autodesk FBX 7.5 (.fbx)9.11 MB
  • OBJ (.obj, .mtl)9.3 MB

3D Model details

  • Publish date2022-05-18
  • Model ID#3764629
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 0
  • Vertices 0
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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