This is medium polygonal model Building. Textures included. System unit setup used - millimeter. Rendered in V-Ray. Gamma 2.2 Object are organized by group. All objects have materials No missing textures and texture paths cleared All objects have 1:1 scale HDRI (305 Mb in Max_2012 archive).
In the scene there are 1 V-Ray sun light and 1 V-Ray camera for studio lighting. Click render and you have same image as preview.
Archive included: MAX 2012, OBJ, FBX, textures & Mat_lib. V-Ray render & materials. 3ds Max 2012 - native application. Textures resolution: 1000x1000, 609x766, 3205x3109