DESCRIPTION

This is a massive environment scene that contains 12 cameras. The env is about 500m x 500m with a building in the middle. This whole setup was created as a personal project. I tried to keep as much repetitive objects as reference so the loading times as well as rendering times are pretty fast. FullHD can render in about 20 minutes on a GTX 1060. Make sure to point proxies to proper directory and to disable use animation checkbox, because whenever you update the path it will automatically check itself. This is a 3DS MAX scene and you need both Forest Pack and Redshift to render it. Forest Pack was used to do all of the scattering, trees, grass, pebbles, debris, small rocks and fields. There is a house, car, garage and main ground exported as alembic, obj and fbx as well so this can be used in other personal projects, please keep in mind that a lot of the materials and textures were based on triplanar nodes, meaning there is no UV's for all of them, just for about 20% of them. Turntables for all of those asset can be found on my artstation where I posted alot of breakdown images for the scene, just look for my account gothamneedsme. Hopefully its going to be helpful for you guys and you can learn from it. There are HDRI missing but they can be downloaded for free from hdriheaven, other night version lights are in there already, just turned off.

Thank you very much for your support :) cheers!

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anka3dcity
anka3dcityCommunity member
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perfect.
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Harry Potter Burrow Weasley Car Environment Quidditch House Low-poly 3D model

Editorial License (no AI)
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Native file format
MAX2 files
Size: 5.79 GB
Redshift 3.0.52 | 2016
Redshift 3.0.52 | 2013
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OBJ
OBJ<br />File Size: 93.6 MB
FBX
Autodesk FBX<br />File Size: 52.7 MB
ABC
Alembic<br />File Size: 32.2 MB
TEXTURES
Textures | 2 files<br />File Size: 2.85 GB
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