Enviro Building Burnt House Game Asset

Enviro Building Burnt House Game Asset Low-poly 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

-burnt house environment game asset

-whole building game asset

-collection of PBR textures and decals

-post-apocalyptic theme, early 20th century realistic outdoor environment

-digital sculpted in Blender 3D

-low poly and textures

-unwrapped UVs

-textures baked from sculpted hi poly models

-game asset purpose

Files content:

(objects in files have no material, it has to be made using attached textures)

-TriDiMold_enviro_burnthouse.blend – 3D software file; unwrapped 3D game asset and decals in one object

-TriDiMold_enviro_burnthouse_SEPARATED.blend – 3D software file; opaque 3D game asset and decals in two separated objects

-TriDiMold_enviro_burnthouse.fbx – export file; unwrapped 3D game asset and decals in one object

-TriDiMold_enviro_burnthouse_OPAQUE.fbx – export file; opaque 3D game asset only

-TriDiMold_enviro_burnthouse_DECAL.fbx – export file; decals only

-TriDiMold_enviro_burnthouse.obj – export file; unwrapped 3D game asset and decals in one object

-TriDiMold_enviro_burnthouse_OPAQUE.obj – export file; opaque 3D game asset only

-TriDiMold_enviro_burnthouse_DECAL.obj – export file; decals only

Textures content (compressed in zip file):

-8k diffuse/albedo texture (TriDiMold_enviro_DIFFUSE.jpg)

-8k normal texture (TriDiMold_enviro_NORMAL.jpg)

-8k alpha mask/opacity texture (TriDiMold_enviro_ALPHA.jpg)

-8k ambient occlusion texture (TriDiMold_enviro_AO.jpg)

-8k specular/metallic texture (TriDiMold_enviro_SPECULAR.jpg)

-8k glossiness/smoothness texture (TriDiMold_enviro_GLOSS.jpg)

3D components content:

-burnt house unwrapped 3D environment game asset

2D components content:

-dust and dirt decals

-fallen plaster decals

-fallen leaves decals

-burnt wall marks decals

-torn posters

-3 content types – opaque components only, decal components only and all components in one file

-file formats – blend, obj, fbx, zip; blend – original file made in blender 3D, obj and fbx – exports to game engine, zip – compressed jpg texture files

-121k triangles, 65k vertices

-please help me grow - like and comment

Item rating
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Enviro Building Burnt House Game Asset
$10.00
 
Royalty Free License 
Enviro Building Burnt House Game Asset
$10.00
 
Royalty Free License 
Response - % in - h

3D Model formats

Format limitations
  • Blender (.blend) (2 files)55.9 MB
  • Autodesk FBX (.fbx) (3 files)7.43 MB
  • OBJ (.obj, .mtl) (3 files)18 MB
  • Other 202 MB

3D Model details

  • Ready for 3D Printing
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 121,000
  • Vertices 65,000
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Publish date2024-07-06
  • Model ID#5387385
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