25 Afghanistan City Buildings Props for Games VR / AR / low-poly 3D model

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25 Afghanistan City Buildings Props for Games low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.

Our high-quality Afghan City Environment collection features 25 top quality models for your gameing experience.

- You get 7 unique high-quality buildings plus 18 props to make the city alive.
- Every buiding has lots of decals and vertex painting for realistic ambient occlusion.
- All billboards are original extracted from photo references.
- Polycount is well optimized for real-time simulation or game useage.


Check this YouTube Video oecorded ingame with Leadwerks 2 engine:


http://www.youtube.com/watch?v=Kz6UFZ8U0Mw


Model formats: .max (2010), .3ds, .dae, .fbx (2009), .obj
Texture formats: .dds

The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects2
Editable poly1
Helpers1
Objects with duplicate names0
Hidden objects0
Objects with non-100% scale0
Objects with Default names1
Objects without materials0
Animated objects0
Groups0
Scene bounding box size ( X / Y / Z )22.88 m / 19.07 m / 15.33 m
Renderer NameDefault Scanline Renderer
Type of lightingNo lighting
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object nameObject type
Particle View 01Helper
bld_aEditable Poly
Texture files and paths
Textures17
Unique texture names17
Relative texture paths0
Absolute texture paths1
Names of absolute texture paths used in the scene (sample of up to 20 objects)
Absolute texture paths
E:/Leadwerks Engine SDK/Chickenstreet/textures/
Names of missing textures used in the scene (sample of up to 20 objects)
Missing textures
billboards-a.dds
arab_windows.dds
mtl_billboard_back.dds
bld_a-wall-outer.dds
plstr_floor_dirt.dds
mtl_pipes.dds
mtl_blue_dirt.dds
ventilator_dif.dds
wl_inner.dds
fuse-box.dds
wd_brown_worn.dds
wl_worn_heavy.dds
aircon.dds
DirtGrime_a.dds
billboards-c.dds
dirt_grime_b.dds
Textures
Materials
Materials1
Default material names1
Names of materials used in scene (sample of up to 20 objects)
Material nameMaterial typeNumber of textures
Material #1287Multi/Sub-Object28
Geometry
Polygons1,830
Triangles3,742
Vertices2,469
3-sided polygons33
4-sided polygons1,776
5 and more-sided polygons21
Layers
Number of layers1
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in sceneNumber of objects in layer
02
Viewport Screenshots
Large c1c42d41 e983 4ced a41d a29cbd42a868Large d76e973b 31d6 4ca6 bdab cd3306768466Large 4dcc970f 6d4a 4de5 ad55 3c3ac491b642Large 200d43ff 1d02 4588 9152 4f68f24ae4c0Large a52d05e6 5372 47c5 9d12 fd9fc8e9eb4dLarge 778e1d81 4a99 4d3d adee 3044643abb61Large 3c40c431 c9b4 4022 bef9 02ea3cd111a9Large 0a539511 55e8 4364 a6b1 7daf543e419fLarge 10edb1d3 772d 42b5 98b4 3cf5d4dfb339

Comments

Tell the author what you think of this product!

Manuell1996 wrote
Manuell1996
Hey dude it's my impression or in the video, you used the game engine from ArmA 2: Operation Arrowhead? Please if you know how put models and things, in Oxygen 2 and export them to the game, please contact me ! ngea.expo@gmail.com Many thanks :')
Pure3D wrote
Pure3D
Hey! it is made with Leadwerks 2 Engine.
mikeyfchou wrote
mikeyfchou
nice what game is it for?
Pure3D replied to mikeyfchou
Pure3D
Hi Mikey, you can use them in any game or 3d project. Maybe some time with changing the texture maps like alpha channels or whatever is needed.
abyishot wrote
abyishot
Nice one!
chilli1979 wrote
chilli1979
thats real
galaxi wrote
galaxi
is super
wang3dog wrote
wang3dog
well handled scene
tlatso wrote
tlatso
Hy i'm very interested in purchasing this 3D model, i just wanted to know if it will look like the (Setup in the Youtube Video) or is it separate pieces and buildings that i will have to set it up myself? Thanks
Pure3D replied to tlatso
Pure3D
Hi! It will be individual pieces which you can built up in any Leve-Editor. The sample video was done in Leadwerks 2.x Engine.
yasrebi wrote
yasrebi
great job
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License:
Author:Pure3DPure3D
Buyer ratings: 23 positive / 1 negative
Designer response: 92% in 3.4h
Available formats
  • 3D Studio (.3ds) (2 files) -
  • Collada (.dae) 3.87 MB
  • 3D Studio Max (.max) 11.1 MB
    Renderer: Default (Scanline)
  • OBJ (.obj) 16 MB
  • Alias/WaveFront Material (.mtl) 16 MB
  • Material Libraries (.mat) 16 MB
  • Autodesk FBX (.fbx) 60.7 MB
More details
  • Animated No
  • Rigged No
  • VR / AR / Low-poly Yes(approved)
  • Geometry Polygon mesh
  • Polygons 6,000
  • Vertices 0,000
  • Textures Yes
  • Materials Yes
  • UV Mapping Yes
  • Unwrapped UVs Unknown
  • Plugins used No