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Hålogaland Bridge – High Quality 3D Model (Blender / Cycles + Substance Painter)
This model is a detailed 3D reconstruction of the real Hålogaland Bridge (Norway), created by carefully analyzing reference images, structural proportions, cable layouts, and architectural features. The mesh was fully built inside Blender, and all textures/materials were authored manually.
This is not a scan, extraction, or rip from any copyrighted source.
Perfect for architectural visualization, infrastructure simulations, city environments, cinematics, transportation projects, and engineering renderings.
Features
Native Blender file (.blend) Cycles-ready procedural and PBR materials Clean quad/tri topology UV-mapped components (non-overlapping / mixed depending on object types) Accurate reconstruction of road curvature, pylons, cables, and support geometry High-resolution structure suitable for close-up rendering Real-world scale (metric) No third-party assets used
Substance Painter Integration
This product includes Substance Painter project files (.spp) used during the texturing process.
All PBR textures were exported from Substance Painter for consistent and high-quality results.
You can easily:
Re-export textures in different resolutions (2K/4K/8K) Modify materials Customize roughness, metalness, basecolor, AO, normal maps, etc. Extend or edit the material workflow for your own project
Included File Formats
.blend (main file) .spp (Substance Painter project) .fbx .obj Exported textures (PBR maps) Preview renders (if provided)
Model Statistics
Polygons: 676,965 Vertices: 710,581 Renderer: Cycles Scale: 1:1 real-world scale
If you need a game-optimized version, simplified LODs, or different file formats, feel free to contact me.
REVIEWS & COMMENTS
accuracy, and usability.
