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Modular Highway & City Road Kit – Game Ready (by NeoVision)
This pack is a fully modular, realism-focused Highway + City Road Construction Kit, designed for professional environment artists, game developers, and visualization creators.All assets are clean, optimized, UV-unwrapped, and ready for use in Blender, Unreal Engine, Unity, Omniverse, and any DCC tool.
INCLUDED MODELSHighway System
2-lane, 3-lane and 4-lane highway modules
Long straight segments
Elevated bridge sections
Entrance/exit ramps (curved)
Modular pillars & bridge bases
Retaining walls (noise barrier type)
Guardrails & metal safety barriers
Overhead sign structures with green plates
City Road System
X-intersections
T-intersections
Straight roads
Bus lane variants (red asphalt)
Bike lane variants (green asphalt)
Sidewalk + curb system
Pedestrian crossings
TECHNICAL DETAILS
Vertices: 108,378
Polygons: 88,485
Triangles: 202,856
Objects: 692
Scale: Real-world scale (1m = 1 Blender unit)
UVs: Non-overlapping, clean, fully unwrapped
Textures: Included (2K PBR)
Materials: Included
Format: .blend (source file), plus textures & Substance files
TEXTURES / MATERIALS
Created in Substance Painter (SBSAR & SPP files included):
BaseColor
Roughness
Metallic
Normal (OpenGL)
Ambient Occlusion
Asphalt, concrete panel, guardrail metal, road markings
GAME-READY OPTIMIZATION
All modules share consistent texel density
Perfect for large open-world highways
Designed for LOD creation
Array + Curve modifier ready for procedural roads
Low overdraw, efficient shader setup
REVIEWS & COMMENTS
accuracy, and usability.
