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Technical detailsFeatures:-Megapack with 355 Unique Meshes-Attention to Detail / AAA Quality-All Building Assets are Modular-Day and Night Maps done-45 Decals ( Different types )-2 Vehicles with Color / Dirt Variations-Includes Buildings which are fully modular-Animations for Some Assets-Complete Environment Set-Game ready/Optimized-Wide Range of Props ( 175 Pieces )-Unique concepts for Assets-Material Variations For Some AssetsTexture Sizes:409620481024Texture Size: 4096 for detailed Assets, 2048 for Mid sized Assets, & 1024 for small assetsCollision: Yes, Automatically GeneratedLODs: Yes, 3 LODs for complex assetsNumber of Meshes: 355 Unique MeshesNumber of Decals : 45N*umber of Materials and Material Instances: **196**Number of Textures:* 453Supported Development Platforms: All PlatformsAverage Poly Count: 2k up to 57kTexture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, OpacityMaterials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.Props: Chandelier, Info Desk, Door, Air Conditioner, Bankomat, Barricade, Barrier, Bench, Bin, Burger, Bush, Table, Barrels, Drink Cup, Grass, Booth Seat, Lamp, Cars, Truck, Bottle, Chair, Security Camera, Trees, Ticket Machine, etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]Architecture: Ground, Walls, Ceilings, Roofs, Floors, Stairs, Columns, Structures etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Render Pipeline Disclaimer:This package is designed for these three render pipelines: HDRP, URP and Built-In pipelines.Materials are created with shadergraphs which supports all pipelines.Renders and animation were created in HDRP.