Sony Alpha 7 II with two lenses 3D model

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Sony Alpha 7 II with two lenses 3D model

Detailed and textured model of Sony Alpha 7 II digidal camera with two lenses.
- every object has material's name, you can easily change or apply materials

.max format:
Rar archive contains three scenes
1. 3ds max 2011 with vray materials, which you can see in preview images studio renders.
2. 3ds max 2011 with mental ray materials.
3. 3ds max 2011 with simple standard scanline materials
Just put into your scene and render!
In each scene model is provided with mesh smooth modifier on stack on objects that need it. Mesh smooth is set 1 or 2 for renders. Body, lenses and display are in different layers.
.
.obj format:
Textures may have to be added manualy.
Rar archive contains two versions of model with simple materials:
1. Exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
2. Exported after appllying mesh smooth. Just import, apply materials and render
.
.lwo, .xsi, .c4d format:
Textures may have to be added manualy.
Rar archive contains model exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
Simple materials.
.
.fbx and .3ds format:
Textures may have to be added manualy.
Rar archive contains model exported after appllying mesh smooth. Just import, apply materials and render.
.
.
Polycount:
without meshsmooth max,obj,lwo,xsi,c4d: 200 000 polygons
collapsed fbx,3ds,obj: 650 000 faces/350 000 polygons

The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects64
Editable poly27
Editable mesh29
Standard primitives1
Helpers7
Objects with duplicate names2
Hidden objects12
Objects with non-100% scale13
Objects with Default names0
Objects without materials0
Animated objects0
Groups0
Scene bounding box size ( X / Y / Z )0.351 m / 0.346 m / 0.243 m
Renderer Namemental ray renderer
Type of lightingNo lighting
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object nameObject type
metalBlack_screws_displayEditable Poly
chrome_sensor_small001Editable Mesh
SonyAlpha7IIHelper
gold_connectors_lens02Editable Poly
Lens02Helper
texBodyBackEditable Mesh
lcd_displayEditable Poly
metalBlack_screw_portEditable Poly
glassLens02Editable Mesh
chromeRadial_lensEditable Mesh
metalBlack_hotShoeEditable Mesh
plastic_lensEditable Mesh
chromeBrushed_latchesEditable Mesh
texLens02_mattEditable Poly
port02Helper
texBody_anisotropy_buttons001Editable Poly
chromeBrushed_lens_screws02Editable Poly
chromeBrushed_latchesEditable Poly
glass_sensor_smallEditable Mesh
metalBlack_screwsEditable Poly
View all 64 objects
Texture files and paths
Textures9
Unique texture names9
Relative texture paths0
Absolute texture paths1
Names of absolute texture paths used in the scene (sample of up to 20 objects)
Absolute texture paths
D:/grafika/for ts/SonyAlpha7_II/
Names of missing textures used in the scene (sample of up to 20 objects)
Missing textures
sony_alpha_7II_body_diffuse.png
lens_b.png
lens.png
lens_s.png
sony_alpha_7II_body_bump.png
sony_alpha_7II_body_glossyroughness.png
sony_alpha_7II_display.png
sony_alpha_7II_lens_diffuse.png
radial_b.png
Textures
Materials
Materials19
Default material names0
Names of materials used in scene (sample of up to 20 objects)
Material nameMaterial typeNumber of textures
texBody2Arch & Design1
texLens_plasticMattArch & Design1
gold_metalArch & Design0
texBodyOrangeArch & Design1
texBodyGripArch & Design2
sensor_glossyArch & Design0
texBodyBackArch & Design1
chromeBrushedRadialArch & Design2
texLens_plasticGlossyArch & Design1
plasticArch & Design0
plasticMattArch & Design0
texBodyBumpArch & Design3
lcd_displayArch & Design1
rubberArch & Design0
metal_blackArch & Design0
glass_refractArch & Design0
chromeBrushedArch & Design0
whiteArch & Design0
texLensArch & Design3
Geometry
Polygons180,025
Triangles608,248
Vertices314,482
3-sided polygons6,713
4-sided polygons173,296
5 and more-sided polygons16
Layers
Number of layers5
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in sceneNumber of objects in layer
lens027
00
lens0112
body41
display4
Viewport Screenshots
Large c972938c 2b9f 49f4 b896 c30982d58899Large 5c96d958 9e82 481f 8bfd 22baad4d53fdLarge 4097d74b f123 4cc0 881d 411276716058Large ff861762 cd6d 4d99 bbdd 395996eb8c40Large 0ca048ab c1e6 436b 9855 f1846a1f2e4fLarge 87942832 c7fd 437e b0dc 976e249fe84dLarge b1e182ab 53af 4af5 a349 bc23aa65f944Large 40d8f03d 53f0 45b9 87ed 61e495ea1102Large 8e5428b5 1547 4349 bb92 14b804d76c7c

Comments

Tell the author what you think of this product!

badgley wrote
badgley
wow great work!
aiptiii wrote
aiptiii
nice model!
alirezaaa wrote
alirezaaa
I love this camera and I have oion one equestiion about leather section ... I need the solidwork model of this camera
fisherman3d replied to alirezaaa
fisherman3d
I'm sorry, but only polygonal model available.
paxwang wrote
paxwang
its so reeeeal
josephcrip wrote
josephcrip
NICE!
taz1 wrote
taz1
PERFECT!
milan037 wrote
milan037
photo real
cocodada wrote
cocodada
It's nice
*All prices are exclusive of VAT.
$62.30
License:
Editorial uses only, additional clearances may be required.
Author:fisherman3dfisherman3d
Buyer ratings: 82 positive / 0 negative
Designer response: 93% in 0.5h
Available formats
  • Lightwave 6 (.lwo, .lw, .lws) 2.34 MB
    Renderer: Default
  • Cinema 4D (.c4d) 2.85 MB
  • 3D Studio (.3ds) 4.72 MB
    Renderer: Corona Renderer
  • Softimage 3,5 (.hrc, .xsi) 6.01 MB
    Renderer: Default (Scanline)
  • Autodesk FBX 2011 (.fbx) 16.2 MB
  • Textures 39.3 MB
  • 3D Studio Max 2011 (.max) 20.5 MB
    Renderer: Default (Scanline)
  • OBJ (.obj) 12.3 MB
  • Alias/WaveFront Material (.mtl) 12.3 MB
  • Stereolithography (.stl) (Contact for availability) -
More details
  • Publish date2015-05-07
  • Model ID#129036
  • Animated No
  • Rigged No
  • VR / AR / Low-poly No
  • Geometry Polygon mesh
  • Polygons 200,000
  • Vertices 200,000
  • Textures Yes
  • Materials Yes
  • UV Mapping Yes
  • Unwrapped UVs Mixed
  • Plugins used No