DESCRIPTION

I modelled and rigged this camera for animation in Autodesk Maya.It's very easy to use and very effective to get you started with making great camera movements. Including frame digits and Time code (note: the TimeCode only calculates 24 frames per second)

This camera rig is an asset for animation, it can be mount on character's shoulder and it can also be used for capturing the scene. Its available for Arnold Rendering.

(P.s. example videos are available here)

For any questions or comments post them here or send me an e-mail.

Happy animating!

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Shoulder - camera Low-poly 3D model

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File formats
MA
Autodesk Maya<br />Version: ma - Renderer: Arnold<br />File Size: 4.51 MB
TEXTURES
Textures<br />Version: zip<br />File Size: 3.71 MB
EXR
EXR<br />File Size: 3.71 MB
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PNG<br />File Size: 3.71 MB
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PDF<br />File Size: 390 KB
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