A scene of a bunch of TV receivers stacked together and placed at a wall in a room. 3 unique models of the TVs were modelled and link duplicated to form about 16 TV models.The main mesh objects are named as follows:-Plane <--- The background (floor and wall)-TV_1-TV_2-TV_3The main materials applied to the mesh objects are named as follows:-Material <--- The background(floor and wall) material-Screen <--- The black and white noise material-TV_1_Mat-TV_2_Mat-TV_3_MatThe images textures range from 1k to 4k of resolution and are all baked as PNGs. A 1k image for the screen texture; 2k for the TV bodies textures; and 4k images for the background.The image textures are named as follows:-Background_Diffuse-Background_Metallic-Background_Normal-Background_Roughness-Screen-TV_1_Diffuse-TV_1_Metallic-TV_1_Normal-TV_1_Roughness-TV_2_Diffuse-TV_2_Metallic-TV_2_Normal-TV_2_Roughness-TV_3_Diffuse-TV_3_Metallic-TV_3_Normal-TV_3_RoughnessThere are also 3 area light source and a camera animated to move forward for 240 frames at 24fps.In the Video Clips folder contains the rendered scene saved as an mp4 H264 video. Also a green screen and a mask(saved as mp4 H264 videos) with a folder contain the image sequence of the first video clip. I recommend using these assets as a music video intro, YT channel intro or something similar.