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The asset is structured as a single mesh with essential components—screen, buttons, and cameras—modeled separately but joined. No rigging or animation is included. Texturing is minimal: a wallpaper texture and base color texture are provided, with no UV unwrapping required, giving freedom to apply custom shaders.
Formats included: .blend, .max, .c4d, .fbx, .obj, .stl, ensuring wide compatibility. No renders, lighting, or PBR sets are bundled.
Note: automated tests may flag manifold and ngon issues caused by the fine mesh used in the speaker details. These do not affect rendering, shading, or any practical use of the model.
This model is a solid, high-poly base for realistic visualization projects where detail and accuracy are essential.