Transceiver Game Ready

Transceiver Game Ready Low-poly 3D model

Real-Time,Transceiver. Display images were rendered in Marmoset Toolbag.

This Model respects real-world Scale

Normal maps were baked from a high poly model in Substance Painter.

Includes the following 3d file types:

Max 2016 file, OBj, FBX and 3Ds The textures are located in the .zip file

PBR Textures 2048x2048: Normal Map 2048x2048: Base Color 2048x2048: Roughness 2048x2048: Metalic

UE4 Textures: Game ready with PBR Optimized Textures For UE4. 2048x2048: Base Color 2048x2048: Normal Map 2048x2048: ARM (AO: Red Channel Roughness: Green Channel Metalic: Blue Channel)

Vray Textures: 2048x2048: Diffuse 2048x2048:Glossines 2048x2048: Height 2048x2048: IOR 2048x2048: Normal 2048x2048: Reflection

Polygons:3009 Vertices:3051 Game Ready!

G
GordonCG
i appreciate your support, thanks
9
9094
nice work
Item rating
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Transceiver Game Ready
$19.00
 
Royalty Free License 
Transceiver Game Ready
$19.00
 
Royalty Free License 
Response 75% in 48.0h
3D Modeling
Low-poly Modeling
UV mapping
Texturing
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3D Model formats

Format limitations
Native
  • Autodesk 3ds Max 2016 (.max)26.1 MB
Exchange
  • 3D Studio (.3ds)25.4 MB
  • Autodesk FBX (.fbx)25.5 MB
  • OBJ (.obj, .mtl)25.4 MB

3D Model details

  • Publish date2019-10-01
  • Model ID#2111645
  • Animated
  • Rigged
  • VR / AR / Low-poly approved
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 3,009
  • Vertices 3,051
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
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