Acoustic systems and speakers

Acoustic systems and speakers 3D model

Description

I present you a collection of speakers. The collection presents some acoustic systems of the Ukrainian company 'Park Audio', manufactured in Vinnytsia.

These speakers are suitable for sounding stages, concert venues, conferences, ceremonies and other events of various scales. The collection includes elements of linear arrays, sets of active sound amplification systems, stage monitors, subwoofers and various configurations. For convenience in a scene ready decisions of a configuration of systems, suspension brackets, a groundstack are constructed. Active Spike systems are available in various configurations. Spike and D2 are ideal for events and ceremonies. Linear arrays are presented in two types Line8 and Line12. Used for sounding festivals, concerts. There are two types of subwoofers. For suspension of linear arrays in the model there are special suspension frames and hoists. The model also has two types of stage monitors. The company logo is original, and is a separate object.

These speakers are used to sound different areas and scenes, you can see them in my other models.

Each model has a convenient turning point and has its own name. There are no hidden patterns or layers in the scene.

Available formats: .c4d, .fbx, .obj, .stl, 3Ds.

If you have any questions - write to me directly! Thank you very much for your cooperation!

Item rating
4 0
jshulters
jshulters 2023-11-21 21:45:54 UTC
Recommended
Unfortunately, these are not ready to use in 3ds max 2024. The FBX import has missing items (wheels replaced with dummies). The 3DS had meshes that were oddly separated into random "strips" that would need to be attached back together. The STL came in as one single object. The OBJ gave an error (invalid texture index) and wouldn't import. The DXF also errored (eBadColorIndex). To get things to work, I had to import the OBJ into Blender and export a new FBX to import into 3ds max. From there I repaired one bad object (a hoist chain with missing polys), rescaled the scene (.0254 to get proper imperial dimensions), converted Physical materials to vray (and set proper diffuse/refl, and pathed brand logo and grill opacity maps to textures from the original FBX import folder), added smooth modifier to everything, then resetXform, collapse, and reset pivots to bottom center. Working now (and meshes are decent), but took WAY more effort than I anticipated.
3
3dgorilla 2022-12-07 13:29:10 UTC
Recommended
top-notch! very well made product, simple and very user-friendly for an affordable price.
Acoustic systems and speakers
$17.00
 
Royalty Free License 
Acoustic systems and speakers
$17.00
 
Royalty Free License 
Response 79% in 3.6h

3D Model formats

Format limitations
  • Autodesk FBX (.fbx)704 MB
  • OBJ (.obj, .mtl)408 MB
  • 3D Studio (.3ds)384 MB
  • DXF (.dxf)282 MB
  • Stereolithography (.stl)476 MB

3D Model details

  • Publish date2022-05-18
  • Model ID#3764377
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 158,620
  • Vertices 317,246
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Unknown
  • Plugins used
  • Ready for 3D Printing
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